An Interactive Geometry Software. Besides support for dynamic geometry, Cinderella.2 has many features that broaden the scope of the program to a wide variety of interaction scenarios. Compared to the old version of the program, two completely new parts were added: CindyLab, an environment for doing interactive physical experiments, and CindyScript, a high-level programming language that allows for fast, flexible and freely programmable interaction scenarios. Although each of the three parts of the program (geometry, physical simulation and scripting) can be used in a standalone manner, the programm unleashes its full power when all three parts are used in combination. They are designed to interact very smoothly. Computer algebra system (CAS). Education.

This software is also referenced in ORMS.

References in zbMATH (referenced in 143 articles , 2 standard articles )

Showing results 1 to 20 of 143.
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  1. Quaresma, Pedro; Santos, Vanda; Graziani, Pierluigi; Baeta, Nuno: Taxonomies of geometric problems (2020)
  2. Selaković, Milica; Marinković, Vesna; Janičić, Predrag: New dynamics in dynamic geometry: dragging constructed points (2020)
  3. Strobel, Michael: Non-standard analysis in dynamic geometry (2020)
  4. Takato, Setsuo; Vallejo, José A.: Using Oshima splines to produce accurate numerical results and high quality graphical output (2020)
  5. Noda, Takeo; Kaneko, Masataka: Collaborative use of mathematical content generated by CindyJS on tablets (2018)
  6. Meskens, Ad; Tytgat, Paul: Exploring classical Greek construction problems with interactive geometry software (2017)
  7. Quaresma, Pedro: Towards an intelligent and dynamic geometry book (2017)
  8. Tabachnikov, Serge: Polynomials as polygons (2017)
  9. Toth, Csaba D. (ed.); Goodman, Jacob E. (ed.); O’Rourke, Joseph (ed.): Handbook of discrete and computational geometry (2017)
  10. Elschenbroich, Hans-Jürgen: Illustrative approaches to calculus with old and new tools (2016) MathEduc
  11. Engel, Joachim; Fest, Andreas: Complex numbers and plane geometry. (2016)
  12. Hamaguchi, Naoki; Takato, Setsuo: Generating data for 3D models (2016)
  13. Joswig, Michael; Mehner, Milan; Sechelmann, Stefan; Techter, Jan; Bobenko, Alexander I.: DGD Gallery: storage, sharing, and publication of digital research data (2016)
  14. Kaneko, Masataka: The actual use of KeTCindy in education (2016)
  15. Kobayashi, Shigeki; Takato, Setsuo: Cooperation of KeTCindy and computer algebra system (2016)
  16. Montag, Aaron; Richter-Gebert, Jürgen: CindyGL: authoring GPU-based interactive mathematical content (2016)
  17. Sinclair, Nathalie; Bartolini Bussi, Maria G.; de Villiers, Michael; Jones, Keith; Kortenkamp, Ulrich; Leung, Allen; Owens, Kay: Recent research on geometry education: an ICME-13 survey team report (2016) MathEduc
  18. Takato, Setsuo: What is and how to use KeTCindy -- linkage between dynamic geometry software and LaTeX graphics capabilities (2016)
  19. Usui, Hisashi: How to generate figures at the preferred position of a TeX document (2016)
  20. von Gagern, Martin; Kortenkamp, Ulrich; Richter-Gebert, Jürgen; Strobel, Michael: CindyJS -- mathematical visualization on modern devices (2016)

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